SONAR is an interactive environment where movement, sound, and video intertwine and blur. An immersive space open to relationships, transformation, and possibilities of surprise or dissonance.
Through motion sensors, the body is transformed into a digital skeleton, reduced to pure motor intensities, where even the simplest gesture becomes a tool for composition.
Actions and postures are deconstructed and reconstructed in real-time by artificial intelligence algorithms, generating unpredictable and metamorphic images that evoke the human form yet constantly exceed it.
A play of interference that gives life to an expanded body, blurring the boundaries between the physical and the virtual, between figure and background, between will and representation.
SONAR delineates a threshold between inside and outside the machine, marking a boundary beyond which the body becomes a resonant impulse, an active mechanism of transcodification, a point of convergence between aesthetic and gaming dimensions, inviting reflection on the performer’s role both within and beyond the stage.
The installation is open to anyone who wants to bring it to life, turning each visitor into a co-creator, the vanishing point of a living artwork.